OPERATION CALAXIAN - KILL TEAM CAMPAIGN

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OPERATION CALAXIAN - KILL TEAM CAMPAIGN

Post  Neil on Mon Jan 17 2011, 06:33

*************
GAMMA LEVEL TRANSMISSION
VERMILLION ENCRYTION

by the order of his holy inquisition

Inquisitor

We have lost contact with Planet Calaxia approximately 3 standard terran months ago, several investigation teams have been deployed in the interim period. None of these Storm Trooper teams have reported since entry into Calaxian orbit.
As a result of this unexpected turn of events it has been decided to re-deploy your team towards Calaxia, your team is the closest asset the inquisition has within the Glenco Cluster.

Calaxia is of the upmost importance to the Imperium, during orbital scans conducted approximately 30 standard terran years ago major deposits of Adamantine ore and Psionium ore were discovered in the northern hemisphere, as you well know inquisitor these materials will fuel efforts of the the Astartes and Black ships during the next crusade.
As a result of these scans the Mechanium started a major Terraforming project with the aim of colonisation and mining to begin 5 terran years ago, all of this went to course. After the mining had began proper the orbital scanners began to pick up very high levels of warp distortion. Immediately prior to the orbital scanners in the upper atmosphere dying out they picked up warp trails that bear a striking resemblance to Xenos warpcraft, more specifically Eldar.

Inquisitor the High Council expects this dealt with as expeditiously as possible, we await your report.

END TRANSMISSION

**************


This is the beginning of the Calaxian Campaign, there is already further story development in place and will be revealed in time involving all factions involved, what do you think guys? any suggestions or criticisms throw them my way

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Re: OPERATION CALAXIAN - KILL TEAM CAMPAIGN

Post  Velsharoon on Mon Jan 17 2011, 10:07

Looking good Neil, great story I am going to figure out my list and what models to use tonight Big Grin

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Re: OPERATION CALAXIAN - KILL TEAM CAMPAIGN

Post  Eiglepulper on Tue Jan 18 2011, 00:22

I'll try to get some lists done for various factions in the next few days.

Which rules are we definitely using? The ones from the Battle Missions book or the online ones which Karl found? (think it was kwi)

There are also the Kill Team rules from 4th Ed btw, although they deviate quite a lot from those above and have a bit of a different intention behind them gamewise, in that it's more like a Delta Force unit going in against the enemy. However, they introduce Specialist Kit, Boss's Specialist kit and scenarios.

Roger
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Re: OPERATION CALAXIAN - KILL TEAM CAMPAIGN

Post  Neil on Tue Jan 18 2011, 04:17

Roger - Inquisition
Andrew - Inquisition
Gary - Dark Eldar
Karl - Daemons
Mike - Nids
Jamie - 1K sons
Justin - Necrons
Neil - Space Wolfs
Sir_Mike - Eldar
Graeme - Sisters
Rik - space wolfs


The dramatis personnae listed above!

We are running with Killlzone rules roger link on other thread


Last edited by Neil on Wed Jan 19 2011, 04:33; edited 1 time in total

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Re: OPERATION CALAXIAN - KILL TEAM CAMPAIGN

Post  Eiglepulper on Tue Jan 18 2011, 06:30

Ok Neil, thanks for that.

Will try to put together a Xenos list sometime soon.

Roger
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Re: OPERATION CALAXIAN - KILL TEAM CAMPAIGN

Post  Ironwolf on Tue Jan 18 2011, 22:00

++++++Task Force Ravens Hammer on route++++++

Ready the gunship...

May Allfather smile on us.

+++++++++end transmission++++++++++

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Re: OPERATION CALAXIAN - KILL TEAM CAMPAIGN

Post  Dearg_Doom on Tue Jan 18 2011, 22:29

Ha! 8 different sects all come to the same place to die. What wonderful winding paths Lord Tzeench weaves. Cant wait to see how this plays out Twisted Evil

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Re: OPERATION CALAXIAN - KILL TEAM CAMPAIGN

Post  kwi on Tue Jan 18 2011, 23:22

Nomnomnom mmmmh..... Tzeentch.

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Re: OPERATION CALAXIAN - KILL TEAM CAMPAIGN

Post  Neil on Wed Jan 19 2011, 04:52

This is better people starting to get into character!

Guys this is a narrative campaign/story for all of us, I have already got it started and more fluff to add soon but I would like everyone to have a say or part to play, so if you have any idea's or storylines for your faction please let me know and we will get them into the story. Maybe there is an opponent or faction you desperately want to play against (damn you Jamie and your infernal sons) or a mission that really catches your eye, let me know!

Just drop me a pm or message on the thread, will be down tomorrow night also for some brainstorming!

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Re: OPERATION CALAXIAN - KILL TEAM CAMPAIGN

Post  Eiglepulper on Wed Jan 19 2011, 07:17

Inquisitor Vahn Deemunzlant: "Ok youse mugs, listen up. (silence descends over the 5-man Deathwatch squad) Da Boss has said that the pointy-eared Space Elves have left behind some sort of gadget-fing what's making our computers go mental, like. He wants it found and he wants it sort-ed, like yesterday, like. 'E told me to get yer sorry arses in gear, get youse dahn there and find this fing pronto."

Yep, Vahn Deemunzlant is from Walford......!

Roger

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Re: OPERATION CALAXIAN - KILL TEAM CAMPAIGN

Post  KharnForBloodGod on Wed Jan 19 2011, 08:47

.......ALERT......ALERT........
.......TOMB BREACH............SECTOR 14 GAMMA ..................

......./STATUS/ ........... /PARIAH/ ....... /DESIGNATION/........... /10111001110/..................... /OPERTAIONAL/..................

......./AWAITING OVERLORD COMMAND/................... /SEARCHING/.............. /NEGATORY/ ..............................

......./STATUS/............/WARRIORS5/.........../DESIGNATION/ ........../1000101/....... /1001011/ ............/1110001/........./1111010/
........./1101100/.......... /ACTIVE/.............. /OPERATIONAL/.......................
/WRAITH/ .............../DESIGNATION/ ........ /100002100/ ................/STASIS/ ....../OPERATIONAL/ .............................

....../SCAN/........./MULTIPLETHREATS/....... /ELDAR /..../CHAOS/......./HUMAN/........ /UNKNOWN BIO SIGINATURES//////

/PHASE SHIFT/............................/NEGATORY/.........................../UNIVALABLE/////

/INCOMINGCARRIERWAVE/........../REVERT/ ............/STARGODCOMMANDSEQUENCE/ ............./VF267811010/..../BEACON/
......./ACTIVE/......./DEFENDPOSITION/ ......./AWAIT RETRIEVAL///////

/BEGIN HARVEST/////////////////

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Re: OPERATION CALAXIAN - KILL TEAM CAMPAIGN

Post  Revic on Wed Jan 19 2011, 11:14

****Translation of Genestealer thought patterns****

No more to kill....27 days ago....no more food.....Kraken Lost....

We are hungry!!!!!

Source is mission....need food....find food...

XZX!!!!!!.....Sense from the north....enemies....must fight...they are food....

Source is mission.....Fight.......kill......all die.....keep source secret...

We are hungry!!!!!

Source is mission......power here soon...

Run..... Fight...... Feed!!!!!!!
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Re: OPERATION CALAXIAN - KILL TEAM CAMPAIGN

Post  Velsharoon on Wed Jan 19 2011, 22:33

[quote="Neil"]*************
GAMMA LEVEL TRANSMISSION
VERMILLION ENCRYTION

by the order of his holy inquisition

Inquisitor

We have lost contact with Planet Calaxia approximately 3 standard terran months ago, several investigation teams have been deployed in the interim period. None of these Storm Trooper teams have reported since entry into Calaxian orbit.
As a result of this unexpected turn of events it has been decided to re-deploy your team towards Calaxia, your team is the closest asset the inquisition has within the Glenco Cluster.

Calaxia is of the upmost importance to the Imperium, during orbital scans conducted approximately 30 standard terran years ago major deposits of Adamantine ore and Psionium ore were discovered in the northern hemisphere, as you well know inquisitor these materials will fuel efforts of the the Astartes and Black ships during the next crusade.
As a result of these scans the Mechanium started a major Terraforming project with the aim of colonisation and mining to begin 5 terran years ago, all of this went to course. After the mining had began proper the orbital scanners began to pick up very high levels of warp distortion. Immediately prior to the orbital scanners in the upper atmosphere dying out they picked up warp trails that bear a striking resemblance to Xenos warpcraft, more specifically Eldar.

Inquisitor the High Council expects this dealt with as expeditiously as possible, we await your report.

END TRANSMISSION

**************


****************
MISSION RECIEVED
****************

I have ordered the Zephyr, my personal gunship, to be readied. I have made contact with one of my old contacts, a rogue trader who goes by the name of Methuselah, and he has agreed to ferry me to Calaxia. My advance team in the quadrant has not responded to the telepaths requests for assistance, we hope it is nothing to serious but my Savant Barnabas has urged caution. I am inclined to agree.

I have only briefly made contact with the Xenos race known as the "Eldar", and while I respect their advanced technology I suspect their manipulations will not be of a benefit to the Imperium. The gun servitors are ready, my assassins poised and my warriors eager to bring the purifying fire and lasfire to the enemy.

May the Emperor have mercy on us all.

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Re: OPERATION CALAXIAN - KILL TEAM CAMPAIGN

Post  Neil on Fri Jan 21 2011, 05:29

Farseer Oniwan mind wandered freely over the surface of Alarane the Oonans now called it Calaxia, it mattered not to him or his people, it was what the walking monkeys had potentially unleashed that concerned him. The last time he had ghost walked on the planet it was a barren world stripped right down to the earth, but the Oonans had turned it into a jungle now with their terra forming machines, so unlike them to create instead of destroy. He attempted to mind-connect with Mik'aell, but to no avail. He had tried hundreds of times but nothing.
Oniwan's mind raced back to when he became aware of the Oonans trying began to breach to lock. The thought of what would be unleashed on the Craftworlds if they were not stopped spread the cold fingers of dread into his heart. The idea nearly made him break his Mind Drift. Then the image of Mik'aell and his team preparing to depart appeared in Oniwans mind, he knew there was little chance of any of those brave souls returning to their home craftworld, Oniwan had drawn and spun many thousands of lines of Fate and destiny and for every thousand he had drawn Mik'eall survived once.
Oniwan drew his mind back even further, he went back 10,000 years when he was still a Ranger unskilled in the ways of a Faseer. The Webway was being sealed forever, or what they thought would be forever.Alarane was one of the last great Webways that allowed free access to all the Craftworlds and places that Oniwan never knew existed. He knew even then the importance of the Great Webways. They would have been better to destroy it then, instead of waiting on the chance that the Eldar people would rise again.
Oniwan had seen enough of the past, he raced forward to the Webway opened, his whole being recoiled, the daemons had entered the webway and feasted on the souls of the last of his people, as they lay dying the looked at Oniwan with accusing eyes.
The Mind Drift snapped at these images and thoughts, Mik'eall must not fail.


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Re: OPERATION CALAXIAN - KILL TEAM CAMPAIGN

Post  Neil on Fri Jan 21 2011, 05:29

Inquisitor

Further information has been acquired via Astropaths although the truth of these claims cannot be verified.

It appears to be an audio account of certain events planetside on Calaxia, although incomplete at present we will endeavour to have it completed as soon as possible




Audio log - Servius Maceha

Day Unknown

'Is this thing on? i think it is, the red lights on! thats means its on.

Mining has been going well, far better than expected. The surface approach to the ore has really light compaction. Its running at around half the compaction rate for a planet with this type of grav forces being applied. I dont know what this means but I know it means a bonus for us if we can get this ore shipping faster'
**********

Day 439-10

'ORE haha and by the emperor they were right there is tonnes of it, we are rich'
*********

Day 444-10

'the ore is in an extremely pure form, it has an almost flawless composition, it looks like the pure metal. I know this sounds ridiculous but it looks like it has been fitted in concentric cirlces in patterns that nearly hurt the eye to look at. Even the tech adepts had us stop work to make a closer examination'
*********

Day 446 - 10

'These blasted ore deposits are proving more reilent that we have ever encountered, heavy duty plasma cutters hve been deployed to try and break the surface.
*********

Day 451 - 10

'while conducting aerial mapping of the surface we have discovered what appear to be asteroid impact trails that pre-date any human activity on Calaxia, Jova and his recon team have been dispatched to investigate, the possibility of more minerals is to big to pass up on.
********

Day 455 - 10

'we have lost contact with Jova team, its been 3 days since their team was dispatched although this could be down to warp interference we are recieving. The ore still thwarts us'
********

Day 467 - 10

'HAHA a day to remember and celebrate. The tech adepts have reporte that they have nearly breached the ore's surface with the plasma cutters. but the best has been the safe return of Jova and his team although they remain subdued.
********

Day 468 - 10

Something is not right. The tech adepts have breached the ore's surface but we have immediately lost all contact with the mining team, and at exactly the same time a psyche backlash that has killed several of the Astropth Cadre, we are curently unable to communicate'
********

Day 470 - 10

'recon team arrived at mining site today and have found no trace of any of the mining equipment or tech adepts, we have sealed it off until further examination can be concluded. we are also losing contact with several of the of the outer stations, with the amount of electrical disturbance since breaching the ore wall i could understand this but it seems to be moving out from the asteroid impact site that jova investigated in a ripple effect like a stone rippling in water, strange days' I have tried to speak to Jova and his team about the site but they are now unaccounted for in the complex
********

Day - 471 -10

'BY THE EMPEROR, we are surrounded by alien monstrosities, they are all fangs and claws, they move so fast, we had to seal of the outer parts of the complex full evacuation was not complete, there are still hundreds of poor souls left out there, i can still hear their screams'
********

Day 472 - 10

We are doomed, the barricades were holding until we were betrayed, I seen it with my own eyes, Jova that rotten bastard may Horus take his soul, he let them in, he cleared a path and opened the blast doors, i must go there are only a few of us left now, Sammi what was that noise, there at the blast doors, FOR THE EMPEROR, AAHHHHHH


the transmission ends after this inquisitor there is series of rapid fire guns exchanges then screaming for several mins.

for your information


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Re: OPERATION CALAXIAN - KILL TEAM CAMPAIGN

Post  Velsharoon on Fri Jan 21 2011, 23:41

+++Comlog Zephyr Re Calaxia+++

From: Inquisitor Vasquez

To: Katrina

Kat we are about to make planetfall near the prospecting settlement (233, 648) on the North Coast of the central landmass. Roberts informs me the air is breathable if a little stale, best equip everyone with rebreathers or filters. I believe we had best deploy in an Alpha formation due to the previous scans failing to pick up any sign of the Admech Mining Teams or the signals of the previous recon teams. The life signs we picked up are probably just native life forms or livestock, but we will perform further scans on the way down just in case. Simeon will be the Valkryrie pilot, Isabella is still to green but we will bring her with us planetside, her electonics skills will be useful if we have difficulty accessing the main facility. Everything else I leave in your hands.

V.

PS: Methuselah sent a message several minutes ago, as he was leaving the system to await our request for assistance he picked up a warp trail, from the diagnostics it looks to be another Inquistion ship. Use our private encrypted channels only until we determine the newcomers intentions. Inform Hefflar to monitor comms traffic from the cutter while we are on the ground

The Emperor Protects

+++Message Ends+++

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Re: OPERATION CALAXIAN - KILL TEAM CAMPAIGN

Post  Dearg_Doom on Sat Jan 22 2011, 06:24

In a sanctum in the depths of the ancient strike cruiser Malice sits a figure deep in meditation, enveloped in the light of dozens of candles. On the outskirts of the light are four suits of ancient armour, standing sentinel over the cross-legged figure. After what would seem an eternity of silence the figure stirs.

''The warp has spoken to me brothers'', spoke the man once called Ellion. ''Lord Arhiman has learnt the location of another entrance to the webway of the frail xenos.''

Of course there was no reply from Ellions guardians and he didnt expect one either. The rest of the legions foremost minds all agree that his brother marines and all like them where no longer capable of thought and as such had no use for communication in the manner most used in this dimension. However half out of habit and half out of respect for the men he once knew, he always kept them informed about their legions quest for perfect understanding and revenge against the jealous corpse-god of the imperium.

With a thought he sends a communication to the daemons he had bound to the bridge, having long ago spent the last of the human crew of serfs and slaves. ''Set a course for the planet Calaxia, your Lord commands.''
''yesssss massster'', came the voice in his head he knew was not his own.
Satified, Ellion went to his archives to locate as much information as he could on his next target for the advancement of Change.
''My Lord....'' came the voice once more, ''whisssperss from the warp tell of a great conflagration on the planet we are headed too.''
''This is irrelivant, we go to secure the portal and nothing more, any conflict will only help conceal our motives'' said Ellion.
''My Lord it is not the conflict that is of concern, but whom is involved that is more important''.
Even without lips or lungs Ellion could practically hear the gloating in the daemons non excistent voice.
''Speak filth!'' spoke Ellion with a psychic backlash that sent the presence in his mind scurrying away.
''Servants of the Blood God, my Lord'' replied the subdued daemon, ''and perhaps more importantly, the Wolfen''.
At this Ellion paused. After ten thousand years of hermitage, of scraping to survive, the murderers of the emperor had returned to finish the job.
The daemon was snickering once more at Ellions obvious discomfort and was struck again for its inscolence.
''It matters little,'' said Ellion, ''The cyclops is no longer here to restrain us and this time we shall not be so forgiving, nor niave. To Calaxia with all haste. Vengance will be ours at last and the fate of my legion will be ensured. Who can best he who has mastered the tangled pathways of Fate? With Tzeentchs blessing we cannot fail''.


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Re: OPERATION CALAXIAN - KILL TEAM CAMPAIGN

Post  odinswolf on Sat Jan 22 2011, 07:05

Calaxia main starport, 12 square miles of landing pads, hangars, pressurised bunkers and defence silos..

The guards on the main gate noticed a dust cloud rapidly approaching and moved to man the defence turrets fearing an attack. A blood red rhino apc roared up to the gate, skidded to a halt a few feet late denting the huge barrier.
As the guards moved to investigate a woman in ornate power armour stepped from the side hatch. " It's the middle pedal for the brakes sister Sarah!" she called helpfully. A faint reply of " sorry your reverence" followed.
The Battle sister superior strode towards the startled guards, " I believe you have been detecting some enemy forces in the area, Well praise the Emperor for we are here to protect this vital facility"

The gate was opened to allow the slightly bashed rhino through, as they passed the sister superior called out " Battle Hymn number 223 girls". The guards could only watch in awe as the rhino's occupants burst into song as it sped by..

"Burning heretics, Burning heretics, dont you love the screaming? Burning heretics"
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Re: OPERATION CALAXIAN - KILL TEAM CAMPAIGN

Post  BloddshotDAVE on Sat Jan 22 2011, 12:21

calaxias main hive city sevral miles due north:

thudd thudd thudd "right listen up brothers we are here to claim this unkown object for the emperor by comand of our commander captain sircius. we will destroy those who stand in our way be it chaos, nid, eldar, fellow marines or the damm inquistion. team one overwatch tiil we are ready to move out team two lets prepare our plan of action." yes brother sergent yelion came the reply and with that the ultramarines set about ready to seek and capture the unkown object.

extract from yelions pre battle report: "having made planet fall we have set up an aplha pattern defence with the limited number of batlebrothers that were sent. though our numbers small i have some of the best tactial marines in the chapter by my side. a warning form the cruiser above many life forms deteted near our objective. must stay alert." end transmission.


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Re: OPERATION CALAXIAN - KILL TEAM CAMPAIGN

Post  KharnForBloodGod on Sat Jan 22 2011, 23:13

* ATTENTION OF IMPERIAL FORCES OF THE CALAIXA CONSIGNMENT*

The following communication has been intercepted on transit to Mars Adapt Vallejo unfortunately due to legal wrangling this information as just come to light. View with extreme discretion.

- [Brother Adapt
We have one! A tomb a fething tomb. This is our chance just listen to this! So exciting, so very exciting!!!!!!!!
...... Search party 514 two miles down nothing to report.......
...... Dis is 514 five miles down checking in, no sign of drill crew......
...... 514 here, how deep is dis shaft? eight mile down no sign of missing crew......
====== AFERMITIVE 514 records indicate nine mile marker before comm.’s loss with drill crew=====
...... 514 here this is odd we have come across some sort of opening to a structure it’s bizarre! We have discovered the drill crews gear, it seems they downed tools and entered the opening......
======OK 514 investigate the surrounding area if deemed stable proceed inside======
...... Affirm......
...... Base we are unsure of what we are seeing here! The rock it’s a black green in colour with sum sort of golden scroll work or scribbling, it covers every inch of this mad rock formation! Un- readable my god emperor it’s old so very old! It don’t feel right ere! .......
===== Proceed with caution 514=====
...... So far no contact with drill team. Base we are in over our heads ere request withdrawal? .......
====== Negative 514 continue with search=====
....... Base there’s some fink ere, not liking dis place much! The air is charged with static and we are being watched base REQUEST WITHDRAWL!!!!! .......
====== Affirm 514 pull back to 8 mile mark and await science teams ======
....... Affirm......
...... (Screams and small arms fire can be heard) DEAD!!...... JOHNSTON, MAKAS, GREENWAY ALL DEAD, VAPOURISED......... A MECH........ MORE OF THEM......... (More screaming and fire) HELP US THERES GHOSTS............ FETHING MECH GHOSTS............ (Unknown weapons fire).......
====== 514 report ======
====== 514 ======
....... SAVE US AAAAAAAAAAAAGGGGGGGGGRRRRRHHHHHAAAA (garbled screams and still unknown weapons fire)....... (Static)...........
===== 514 =====
............................
===== 514 =====
............................
===== 514 respond ======
- [As you can see brother adapt this is outstanding! I believe we have possible necron involvement. I myself am on route to the site. Oh the treasures I am sure to find, new tech, and the tech just imagine what we could achieve with this tech, I will report to you directly on my return to the surface.
For the advancement in the machine gods gaze! I Believe! ]-
Units no further transmissions have been sent from tech adapt Servanious. Assumed K.I.A all units be aware and prepared for anything that substantiates these disturbing claims.

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Re: OPERATION CALAXIAN - KILL TEAM CAMPAIGN

Post  meleth on Sun Jan 23 2011, 08:16

The foolish Imperium had no idea it was the Kabal of the Poisoned Blade that had been launching raids on the small imperial vessels entering the system, the humans rarely look further than the surface and the Torture class vessels of the Dark Eldar are often mistaken in design for their more benovelant kin. With Eldar activity spotted in the sector, it provided the perfect cover for such raids without fear of reprisal.

But now all the activity on the surface of the previous dormant planet has also caught the attention of Archon Malzeth, Small parties of Raiders and Venoms have been sent through the hidden paths of the webway, set to strike meticulously causing pain and terror to all caught in their wake and most importantly to bring more fresh slaves to feed the ever hungry souls of Commorragh.
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Re: OPERATION CALAXIAN - KILL TEAM CAMPAIGN

Post  BloddshotDAVE on Sun Jan 23 2011, 09:00

bro sarge yelion:"brothers i have just recieved word form our strike cruiser we have detected several imperial starships imbound or already within the orbit. stand tall brothers we will have to destroy them if they interfair in our mission. we have also been warned that their is a nid presnce near, by our great cheif librarian tigurius. we must move quickly and be ready for extraction asap."

"lock and load brothers for we go to war"

battle brothers:"for courage and honour"
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Re: OPERATION CALAXIAN - KILL TEAM CAMPAIGN

Post  sir_m1ke on Tue Jan 25 2011, 02:43

The Grox herd lazed in the cooling rays of the setting sun, their reptilian bodies absorbing the last of the heat. The Herd-male lazily dragged himself to the edges of the lake, dipping his huge maw into the still water and gulping the liquid down in enormous slugs. All around, a peaceful buzz of the jungle settling itself into night was all that he was aware of.

He tensed. Immediately, the rest of the herd were alert, aware, on some instinctual level, that the herd leader sensed something...wrong.

A second passed.

A heartbeat.

Static filled the area, causing the water to ripple in odd patterns...the herd, confused, gathered around the huge grox male...protection in numbers....curiosity of dumb beasts...

A blazing light ripped a hole in the air, the centre of the lake pushed outwards by some unknown force. the light formed a disc, a pattern that swirled and rippled like fabric

The herd scattered in chaos, trampling the vegetation underfoot in their haste to escape. The herd-male and the oldest females remained, preparing to face this threat, preparing to sacrifice themselves for the good of the herd.

Another second passed. The portal blazed, silently, but yet drowning out the buzz of the jungle, as if all senses were being focussed on it

A smooth, organic shape emerged from the portal. It's hull was red, like blood, with blackened stripes across it. On the hull was the symbol of a giant white snake, twisted and stylised. The females ran, having seen enough to satisfy their curiosity. The male stood strong, preparing to face this threat.

The Vyper glided gracefully over the water, barely causing a ripple as it's advanced anti-grav jets floated it to the shore. The portal, twisting and bending as if alive, closed behind it, leaving nothing but a blaze of static....and then silence

The Vyper stopped at the shore, 3 footsteps from the defensive grox male. The structure on the back blazed with electricity, and around the vyper shapes became distinct- 8 shadows, which became blobs, which became shapes, which became people.

But no mere mon-keigh stepped onto the planet. No simple beast.

Exarch Mik'eall opened his mouth, his saliva filled with a taste of copper from using the portal. Slowly, gracefully, he removed his helmet, locking eyes with the simple beast in front of him. The black tatoos across his eyes, freshly applied, burned like coals into his brain- badges of his shame, marks of his failure. He would regain his honour. He would repay his debt.

The grox considered the newcomers. The beast, simple though it was, could sense the power held in these fragile shapes. The one before him, who had dared challenge him by looking in his eyes....was filled with pain. The pair locked eyes once more, before the grox turned and strode into the jungle.

Mik'eall turned towards the mon-keigh settlement, a sneer of disgust on his face. The humans had scattered in fear, the herd, confused, gathering around the most powerful of their kind.

the mon-keigh knew nothing of power. Their curiosity had put not just this world in threat, but the safety of the Saim-Hann craftworld as well. This was his chance to regain his honour, taken from him by the dark cousins of Commoragh. The mon-keigh's curiosity would redeem him, or kill him.

The curiosity of stupid beasts....
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Re: OPERATION CALAXIAN - KILL TEAM CAMPAIGN

Post  GeneralDisarray on Wed Jan 26 2011, 12:17

A tremor surged through the Chaos raider. Shards of white hot metal was sent shimmering through space as the warp gate shut behind them. The ship had suffered irreparable damage, weeks or years could have passed lost in the warp storms. Logs had all been lost, and almost all the slaves had all died in the madness that persisted after the ship had been sent spinning through the warp.

At the bridge, amidst scrambled codes and shattered screens, Korus stood surveying the course of the ship as it plummeted inevitably towards the surface of this unknown planet. His silence was deceptive. His gleaming bronze helm, hid a twisted face rearranged by battle on countless worlds. The regal blue and white of his armour still marked him as a former battle brother of Angron, but his gore red cloak spoke of his true master, his one god. He rubbed off the clotted brown from his gauntlets; 'You may do a better job than you predecessor or your skull too shall adorn the blood throne.'

The collision with the planet was certain, but he enjoyed playing with the man, there was no hope of maneuvering to safety. Either way, the taint of chaos brought them into the warp storm and the Gods had spat them out, hurtling towards this rock. There must be blood to shed and skulls to take on this world. The only problem is, how many of his warband will be left after the raider burns. Irrelevant; if they die in the crash: they die for Khorne, if they live: they kill for Khorne. It's all blood for the blood God. Rage began burning, the rage for battle, rage for death. The axe fell, blue lighting crackling. 'Burn the false Emperor!' He had meant to let this navigator live longer.

Korus continued reciting his mantra to regain his calm; 'kill, maim, burn, kill, maim, burn.' Battle would come soon.
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Re: OPERATION CALAXIAN - KILL TEAM CAMPAIGN

Post  Velsharoon on Fri Jan 28 2011, 09:41

+++Intercepted Data Transmission: Valkyrie "Victoriana" to Zerphyr+++

Request urgent reinforcements, first contact made with hostiles on Calaxia. We have investigated a suspicious beacon we discovered on the final fly by, after landing we determined it was a Xenos construct broadcasting a message of some sort on a loop. We were unable to determine the content but we destroyed the construct as soon as we landed. We were set upon by what seemed to be be AI given the form of men, they had potent weaponry, more than the scout team was equipped to handle,

Forced to withdraw we sustained heavy casulalties, with only the Sage, my Veteran scout Tanchi and myself escaping unharmed. Send the reamaining co ordinates with a full fire team with gun servitor to {ACCESS DENIED}. We will meet there and consider our next moves. Give the astropath the codes to contact the nearest Imperial Forces and order their immediate dispatch to Calaxia.

Come yourself this time Kat, even Elsebet couldnt stop the machines, I know you arent used to active combat but this looks bigger than we expected.

The Emperor Protects,

Vasquez


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Epically failed as I simply sold off a load of old crap and bought a load of more crap! Curse you ebay...
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Re: OPERATION CALAXIAN - KILL TEAM CAMPAIGN

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