Kill Team - 40K

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Re: Kill Team - 40K

Post  Velsharoon on Tue Jan 11 2011, 09:22

I can throw together an inquisition force just need to have a proper look at rules etc

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Re: Kill Team - 40K

Post  Neil on Wed Jan 12 2011, 06:08

Velsharoon wrote:I can throw together an inquisition force just need to have a proper look at rules etc

good man andy, now would it be xenos or malleus

also kwi what daemons are you using, any particular of the 4 gods or a mixture?

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Re: Kill Team - 40K

Post  kwi on Wed Jan 12 2011, 06:24

I'm thinking of collecting some 'Skulls for the skull throne.'

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Re: Kill Team - 40K

Post  Velsharoon on Wed Jan 12 2011, 06:28

Whatever one is grey knights lol

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Re: Kill Team - 40K

Post  Neil on Wed Jan 12 2011, 07:19

Grey knights = daemon hunters = malleus, well that's my thinking anyway but that works well, gives a natural enemy for Karls daemons.

All I need now is an eldar player and Jamie to get his Thousand Sons out to counter the 13th company

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Re: Kill Team - 40K

Post  Dearg_Doom on Thu Jan 13 2011, 07:05

Hey wow ive 1 squad of 'the sons'. although now you mention it my army could use another couple Big Grin

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Re: Kill Team - 40K

Post  meleth on Fri Jan 14 2011, 19:36

Does it have to be craftworld eldar Neil? I can do either Craftworld or Dark Eldar Kill teams, I was thinking for Dark eldar it could be some sort of sneaky assasination squad.

Bit confused though what rules are being used, is it the basic kill team oens from battle missions?
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Re: Kill Team - 40K

Post  Neil on Sat Jan 15 2011, 09:10

meleth wrote:Does it have to be craftworld eldar Neil? I can do either Craftworld or Dark Eldar Kill teams, I was thinking for Dark eldar it could be some sort of sneaky assasination squad.

Bit confused though what rules are being used, is it the basic kill team oens from battle missions?

Dark Eldar it is dude! this is completely for fun campaign, so use whatever you want to people, i was just asking for eldar as part of story arc im thinking, but that is just rubbish floating about in my head!

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Re: Kill Team - 40K

Post  Neil on Mon Jan 17 2011, 03:30

Ok I have the basics of the story start now worked out, i will post this up on a new thread later

but for now will list players

Roger - Inquisition
Andrew - Inquisition
Gary - Dark Eldar
Karl - Daemons khorne
Mike - Nids
Jamie - 1K sons
Justin - Necrons
Neil - Space Wolfs
Sir_Mike - Eldar
Graeme - Sisters

If there is anyone else who wants to play let me know, and will try and write them into arc

Also can Roger, Andy, Karl and Jamie give me the name of the leader of your Special Ops group for this, whther it be main daemon or inquisitor whatever


Last edited by Neil on Tue Jan 18 2011, 03:49; edited 3 times in total

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Re: Kill Team - 40K

Post  kwi on Mon Jan 17 2011, 03:42

Just sold my Daemons of khorne, I still have some horrors though, unless I can use a pure bloodcrusher list

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Re: Kill Team - 40K

Post  Neil on Mon Jan 17 2011, 03:59

kwi wrote:Just sold my Daemons of khorne, I still have some horrors though, unless I can use a pure bloodcrusher list

Use whatever you want dude, just for fun!


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Re: Kill Team - 40K

Post  KharnForBloodGod on Mon Jan 17 2011, 07:10

neil dude sorry to be a pain but i have just dug up some necrons and have never used them so i thought i would in this. so my black legion are out and necrons are in hope this does not mess up your plans to much.

my names justin or big doc which ever fits


Last edited by KharnForBloodGod on Mon Jan 17 2011, 07:14; edited 1 time in total (Reason for editing : i'am a tit)

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Re: Kill Team - 40K

Post  Neil on Mon Jan 17 2011, 07:13

KharnForBloodGod wrote:neil dude sorry to be a pain but i have just dug up some necrons and have never used them so i thought i would in this. so my black legion are out and necrons are in hope this does not mess up your plans to much.

It's no prob dude, necrons it is!!

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Re: Kill Team - 40K

Post  Neil on Mon Jan 17 2011, 07:17

Ok dudes started a new thread, still on the part of the forum for the kill team campaign

Operation Calaxian

http://ni-gaming.forumotion.com/t1560-operation-calaxian

Have a look see what you think

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Re: Kill Team - 40K

Post  sir_m1ke on Mon Jan 17 2011, 08:21

As per the PM Neil i can do some Eldar if needs be
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Re: Kill Team - 40K

Post  Velsharoon on Mon Jan 17 2011, 10:29

My Inquisitor goes by the moniker Vasquez, what is the points value of this btw?

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Re: Kill Team - 40K

Post  kwi on Mon Jan 17 2011, 20:24

Of naming an Inquisitor Vasquez? I think 75 should be about right Razz

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Re: Kill Team - 40K

Post  Neil on Mon Jan 17 2011, 20:31

I was thinking about 200 but have had 300 suggested also, what do you think people?

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Re: Kill Team - 40K

Post  KharnForBloodGod on Mon Jan 17 2011, 21:43

I have been trailing differing armies points for this and so far I have found 250 seems to be a good number it allows good selections with good kill zone abilities added so I am up for 250 pt limit! 200 is to low and 300 gives to many options in wargear and choice

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Re: Kill Team - 40K

Post  kwi on Mon Jan 17 2011, 21:49

But maybe 200 forces you into making hard choices, I like having to choose between things at the list building stage, it makes the games more of a challenge.

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Re: Kill Team - 40K

Post  Velsharoon on Mon Jan 17 2011, 22:13

200, gives room for expansion later on.

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Re: Kill Team - 40K

Post  KharnForBloodGod on Mon Jan 17 2011, 23:11

Yeah but no but 200 points for me as necrons works ok but for space marines and chaos sm you are going to be seriously under powered 250 gives more balance to the teams 300 - 350 gives you your expansion points at a later stage. 200 points for elder nids and crons is a doddle but we do need to consider our brothers in power armour, no mater how much you hate them

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Re: Kill Team - 40K

Post  odinswolf on Tue Jan 18 2011, 00:19

if there's room you can add my witchhunters. the sisters need an outing ;-) burn the witch! purge the heretic!
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Re: Kill Team - 40K

Post  Eiglepulper on Tue Jan 18 2011, 00:29

The 200pts is hard to deal with, but that's part of the fun of this game. I suggest we leave it at 200, not because I already have an army list done but because it levels things for everyone. Yes, some units will be smaller but those tend to be the likes of Space Marines who can take it and dish it out too.

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Re: Kill Team - 40K

Post  Neil on Tue Jan 18 2011, 04:02

Ok guys I will go with the masses, the general consensus seems to be 200 points, so we can start with it and see how it goes, if it needs changed we will change points value in due course. The only marine players are me and jamie, we can take the heat justin!

Remember there are also upgrades in the Killzone rules PDF that you can spend your points on! some of which are pretty damn cool

graeme thats you added, and sisters will fit in nicely to inquisitor's task force.

And just to confirm guys we are going to run with Killzone rules and missions pack, these rules will form the crux of what this campaign is, and missions will run in tandem with Killzone mission pack but tailored to this narrative.

Killzone Rules

box.net s8gq48dnkb

Killzone Missions

box.net e726brgq65

and please keep the suggestions and idea's coming, this is for everyone at arkham

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Re: Kill Team - 40K

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