Kill Team - 40K

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Re: Kill Team - 40K

Post  Dearg_Doom on Sat Feb 05 2011, 04:57

Cheers for the review guys. Twas a very close match. The fact that my Sons won through charging into close combat still has me dazed. Had a short chat with matt yesterday (him playing Khornes Zerkers) and decided that the forces of chaos should come to an arrangement to team up against the wussy forces of good. In the spirit of the thing we decided on a duel between our leaders, that way both forces wouldnt be oblitorated in the process.
It was a close thing but Ellion won the day.
Hence forth the Zerkers are under my command (this translates as any time my forces or matts need to field double points as some scenarios define, we will both show up instead of doubling our points Smile but apart from that its just more fluff for the end game on wednesday, so Neil doesnt have to do much work thinking up plausable reasons for two enemies throwing aside their differences and having a hug).
Fluff for the Fluff God!

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Re: Kill Team - 40K

Post  Neil on Sat Feb 05 2011, 22:35

With new fluff coming in thick and fast I'm assuming there were a few more games last night on Calaxian soil?

Jamie or Justin can we get quick run down of anything of note please

Also looks like it's going to be a fight between chaos and the rest (somehow adding necrons and nids lol)

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Re: Kill Team - 40K

Post  Dearg_Doom on Sat Feb 05 2011, 23:05

4 games were played last night
'crons vs ultra smurfs - Win to the 'crons
'crons vs Xenos Kill Team - Win to the 'crons
'crons vs Sons - Win to the 'crons (just barely damn you Justin, best game ive played yet. 'crons were wiped out but won on points, more fluff on that to follow from yours truly Big Grin )
and Sons vs Emperors Children - Win the Sons

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Re: Kill Team - 40K

Post  Velsharoon on Sat Feb 05 2011, 23:17

I thought Necrons sucked!

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Re: Kill Team - 40K

Post  Revic on Sun Feb 06 2011, 01:15

necrons were very good against the genestealers.
they would have won had i not had a broodlord.

mainly cause they pop back up all the time
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Re: Kill Team - 40K

Post  Neil on Mon Feb 07 2011, 05:42

Justin how many points of Necrons can you gather?

Mike how many points of nids can you gather?

Jamie how many points of chaos between you and matt?

I'm thinking imperial v necrons and chaos v nids then see what form the final game will take, or leave it open ended?


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Re: Kill Team - 40K

Post  KharnForBloodGod on Mon Feb 07 2011, 07:34

I can field -

10 warriors
3 immortals
Wraith
Pariah

360 points

But if I put a few killzone specials could be 400 or 500 easy

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Re: Kill Team - 40K

Post  Revic on Mon Feb 07 2011, 08:39

I can do up to 600. But wouldn't want to do anymore than double. 2 broods of genestealers and a broodlord to lead each
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Re: Kill Team - 40K

Post  Neil on Mon Feb 07 2011, 20:39

That's cool guys, 400 points each will be enough.

You are both becoming to much of a threat to the planet

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Re: Kill Team - 40K

Post  kwi on Mon Feb 07 2011, 20:42

My presence is yet to be felt!

I'lltry my best to get down on Wednesday, though with my Gran in hospital (Bad enough for my sister to be flying home.) and my mother ill as well I can make no promises.

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Re: Kill Team - 40K

Post  Neil on Thu Feb 10 2011, 21:14

So the final game of Calaxia happened last night, 4 player super smash and the necrons true to form ran away with it. But Justin did sneak in on turn 3 after the others had smashed each other! Your fluff better have a good reason for dropping in!

I thought the campaign went well guys if a little haphazard at times in terms of games getting played against each other

But any suggestions or constructive criticisms please put it in the thread, it's the only way it will be improved.

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Re: Kill Team - 40K

Post  Velsharoon on Thu Feb 10 2011, 22:35

I still maintain for this sort of caper you need to have a limited amount of armies (type not number) to stop the whole haphazard approach along side with a clear structure or objectives (eg hex bases battles between ig regiments with marines support vs the forces of chaos). Just makes it clearer and less muddy narrative wise.

But then again for a short story arc thats a lot of effort! It was fun anyway and a good intro to 40k gaming and it got everyone in the club chatting Big Grin

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Re: Kill Team - 40K

Post  KharnForBloodGod on Thu Feb 10 2011, 23:07

Big roundof applause for Neil for a great first kill team event. If the arenas are even close to being as much fun I wil be happy. As a tester it worked well we discovered what worked and what didn't. But if it achieved anything it got people chatting and has resuscitated 40k at arkham. So a great success! Cheers to Neil and everyone who entered! Beer

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Re: Kill Team - 40K

Post  Ironwolf on Thu Feb 10 2011, 23:20

Was a great even
*pats Neil on the back*

What's also great is more 40k projects have spawned of the back of it

So again good job guys

Rik

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Re: Kill Team - 40K

Post  Dearg_Doom on Fri Feb 11 2011, 01:16

Agreement with all said and then some. Loved the kill team campaign, so many close matchs and an excellent excuse to get my creative muscle flexed. Ive got Justin and myselfs battle fluff to do then i think ill have to put a fairly epic ending in for the last one. That means ill have to get abit creative with everyones teams but im sure everybody is cool with that?

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Re: Kill Team - 40K

Post  KharnForBloodGod on Fri Feb 11 2011, 01:28

Sure dude

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Re: Kill Team - 40K

Post  Neil on Fri Feb 11 2011, 01:41

Fire away dude

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Re: Kill Team - 40K

Post  sir_m1ke on Fri Feb 11 2011, 02:57

Big kudos and thanks to Neil, really enjoyed the games i played and the Kill Team battles- apologies for not making it down last night, but in fairness im pretty sure iv been wiped out every game so there are only so many Eldar to go around...

I think Eldar suffer a bit in the rules, we really need to be in our tanks to succeed. Lack of Surviviability (except the one guardian who went 3 rounds with a genestealer and survived- thats some facy footwork!) and short ranged weaponry a good army does not make lol

anyway, well done to all and big high-5s to all the guys i played against or watched playing- was a very enjoyable and fun experience afro
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Re: Kill Team - 40K

Post  Revic on Fri Feb 11 2011, 03:36

it was great fun.
final battle was a bit random.
Especially how a broodlord kills an entire team of space wolves then gets shot in the face by a necron.
More multi people games are need as it was far more exciting than 1v1.
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